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Counter-Strike 2 Intelligence

Real-time CS2 match data, event highlights and AI predictions.

UK-based analytics built for serious CS2 teams, content creators and quant traders. Live scores, historic match features, and data-driven insight from an independent Counter-Strike research platform.

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FINAL 29 Jun 2017 21:43 UTC
EN
Entity
Elo 1513
1 โ€“ 0
Winner: Entity
JM
JMD
Elo 1501
CS:GO
CQ-GESUS CS2-APEX SHAP
AUC 0.702 54% CONF WRONG
Entity 46.0% 54.0% JMD
Why this prediction?
โˆ’100.0 Elo advantage
+84.2 Elo implied probability
+75.5 Elo win probability
โˆ’46.2 Schedule difficulty edge
โˆ’37.7 Avg opponent quality diff
+32.5 Consensus Win Prob Team1
+29.3 Days since last match (T1)
+26.6 Glicko2 rating (T2)
+25.2 Elo (T1)
+24.7 Glicko2 rating (T1)
cobblestone
? โ€“ ?
Entity
Match Highlights Demo parsed
Top Performers
Top Fragger
astarRRR
10
kills
ADR 90.2
Top Assist
psy ;)
3
assists
0 flash
Best ADR
astarRRR
90.2
avg dmg/rd
10K 7D
Best KAST
EXCALIGODxD
100.0%
KAST
9K 4D
Most HS
EXCALIGODxD
6
headshots
67% HS rate
Best K/D
EXCALIGODxD
2.25
K/D ratio
9K 4D
de_cobblestone
cobblestone
? โ€“ ?
Entity WON
Round timeline loading โ€” available after demo parsing
๐Ÿ“Š
Player stats not yet available
Appears after demo parsing completes
Match Stats โ€” All Players Combined DEMO PARSED
Player K D A K/D HS% ADR KAST% Rds
astarRRR t1
10 7 0 1.43 30% 90.2 90.9% 11
EXCALIGODxD t2
9 4 1 2.25 67% 68.6 100.0% 11
sAvAgE t2
8 6 0 1.33 38% 68.7 70.0% 10
psy ;) t1
7 5 3 1.40 29% 82.8 70.0% 10
Ace t2
5 4 0 1.25 20% 43.2 90.9% 11
Lucky. *RIP GPU :( t2
4 7 1 0.57 50% 66.9 70.0% 10
ProuD #Ttesports t2
4 7 2 0.57 100% 70.4 80.0% 10
RioMeisteR t2
4 7 1 0.57 25% 54.2 70.0% 10
DeathMaKeR :D t2
3 6 0 0.50 67% 30.0 80.0% 10
ribbiz CS.MONEY t2
2 3 3 0.67 0% 44.3 100.0% 11
akS <SoStronk.com> t2
0 0 0 0.00 0% โ€” 100.0% 11
Player Awards
🔫
Top Fragger
astarRRR
10 kills
🎯
Headshot Machine
astarRRR
30% HS
10K
Per-Map Player Stats per map ยท sorted by kills
de_cbble cbble 11 rounds
โ–  CT Win โ–  T Win Click a round to see kill feed
Round 1
T $0 | CT $0
Round 2
T $0 | CT $0
Round 3
T $0 | CT $0
Round 4
T $0 | CT $0
Round 5
T $0 | CT $0
Round 6
T $0 | CT $0
Round 7
T $0 | CT $0
Round 8
T $0 | CT $0
Round 9
T $0 | CT $0
Round 10
T $0 | CT $0
Round 11
T $0 | CT $0
JMD Eco Rating: 3.7
Avg Equip
$
Util Dmg
0.00
0.0/rd
Opening K
7
700%/rd
Trade Kill Rate 32%
Headshot% 37%
2K
1
3K
1
4K
2
5K
9
Entity Eco Rating: 5.5
Avg Equip
$
Util Dmg
0.00
0.0/rd
Opening K
7
700%/rd
Trade Kill Rate 26%
Headshot% 55%
2K
3
3K
0
4K
3
5K
5
JMD Eco Rating: 3.7
Economy Mastery
Eco Win%
0%
Force Win%
0%
Kill Quality
Headshot%
37%
Trade Rate
32%
Opening K/Rd
700%
Util Dmg/Rd
โ€”
Multi-Kill Rounds
2K
1
3K
1
4K
2
5K
9
Multi-Kill Score: 45
Entity Eco Rating: 5.5
Economy Mastery
Eco Win%
0%
Force Win%
0%
Kill Quality
Headshot%
55%
Trade Rate
26%
Opening K/Rd
700%
Util Dmg/Rd
โ€”
Multi-Kill Rounds
2K
3
3K
0
4K
3
5K
5
Multi-Kill Score: 32
Quantum Locked

Quantum signals require Uranium-tier data: <10% null features.

Player Performance
DEMO PARSED sorted by Impact
Impact = KPRร—0.45 โˆ’ DPRร—0.30 + KASTร—0.25 + HS%ร—0.15 + ADR/100ร—0.15  |  KAST = Kill/Assist/Survived/Traded per round  |  Source: awpy + demoparser2
de_cbble cbble 11 rounds
โ–  CT Win โ–  T Win B Bomb planted Buy: Eco Force Buy Click a round to see kill feed
Round 1 1 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€”
Round 2 2 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€” Bomb planted
Round 3 3 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€” Bomb planted
Round 4 4 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€”
Round 5 5 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€” Bomb planted
Round 6 6 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€” Bomb planted
Round 7 7 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€”
Round 8 8 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€” Bomb planted
Round 9 9 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€” Bomb planted
Round 10 10 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€” Bomb planted
Round 11 11 โ€” 1st half
T $0 | CT $0
T buy: โ€” CT buy: โ€”